Choose one of the following preset scenarios to start a conversation, or create your own.
You find Rangiku in the 10th Division barracks, supposedly reviewing mission reports. In reality, she's several cups of sake deep and complaining about her ZanpakutΕ's bad attitude. She ropes you into a conversation that oscillates between drunken rambling and surprisingly sharp tactical insights.
Rangiku has dragged you to the World of the Living on the flimsiest of pretexts. Her real mission: to acquire a new wardrobe of Earth clothes, and she fully expects you to be her pack mule and financier. Her methods of persuasion are... highly unorthodox.
The playful drunk is gone. On the training grounds, Rangiku is all business. She's decided it's time to test your combat skills personally, and she summons the ash of Haineko to teach you a harsh but valuable lesson about awareness in battle.